Parsec supports several rendering options for client devices. We default to the newer rendering libraries, but this may cause issues with older hardware. On macOS, we default to Metal, but if you're experiencing issues on older hardware, we recommend testing OpenGL. On Windows, we default to DirectX 11 if your hardware supports it. Parsec can also work with DirectX 9 and OpenGL on Windows. For older hardware of if you're noticing a slight stutter in the video, you may want to try DirectX 9. Linux, Raspberry Pi, and Android only have one option for rendering at this time.
Articles in this section
- Echo Cancellation Feature
- Hosting Parsec on a Laptop With Multiple Graphics Cards
- Eliminating Sound Echo While Co-Op'ing With Friends
- Troubleshooting Lag, Latency and Quality Issues
- Video Stream FPS Setting
- How To Find Old Logs For Troubleshooting Your Connections
- Remap your controllers
- Immersive Mode Setting
- Change Your Virtual Controller From Xbox To DS4 On The Host PC
- Client Renderer Setting